MODELING & SCULPTURE

Presentación: In this section I present a sample selection of my handmade sculptures and digital modeling; creations made with different materials (terracotta, plasticine, wood, wire…) or computer made, using 3D organic modeling software Zbrush or Cinema 4D for more technical and industrial creations. From these models, complex animations with sound can be created using several photographs from scultures or from 3D animation frames, treated with audiovisual editing softwares. They are examples of my character design skills for audiovisual and 3D animation production companies, as well as for other specific sectors such as video games or advertising, that require impressive images for their projects. Versatility, flexibility and ecclepticism are some of the values ​​that have guided my work, to effectively adapt my productions to the various requirements from a given direction or project.


Notice: Some of the following images may stimulate positively or may hurt, your sensitivity and morality

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